Import dungeons package, change quality and player settings
This commit is contained in:
3357
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Big_Sparkle_01.prefab
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3357
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Big_Sparkle_01.prefab
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3357
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Candle_Flame_01.prefab
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3357
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3423
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Cart_Rail_01.prefab
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3423
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3297
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Dust_Large_01.prefab
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3297
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3297
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Dust_Large_Soft_01.prefab
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3297
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3266
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Electric_01.prefab
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3266
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6702
Assets/PolygonDungeonRealms/Prefabs/FX/FX_FallingDust_01.prefab
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6702
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Chandelier_01.prefab
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6354
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Large_01.prefab
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Large_01.prefab
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Small_01.prefab
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Small_01.prefab
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Wild_01.prefab
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6354
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Fire_Wild_01.prefab
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3357
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Gold_Sparkle_01.prefab
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3357
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Gold_Sparkle_01.prefab
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6719
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Lava_Bubbles_01.prefab
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6719
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Lava_Bubbles_01.prefab
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3369
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Lava_Rocks_Still_01.prefab
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3369
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4845
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Lava_Steam_01.prefab
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4845
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4845
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Lava_Steam_02.prefab
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4845
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6694
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Orb_01.prefab
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3374
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Sparks_01.prefab
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3374
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3374
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Sparks_02.prefab
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4845
Assets/PolygonDungeonRealms/Prefabs/FX/FX_Steam_01.prefab
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4845
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Assets/PolygonDungeonRealms/Prefabs/FX/FX_Steam_Ring_01.prefab
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