Implement hand menu features

This commit is contained in:
2024-09-07 20:42:45 +02:00
parent f690fb53c8
commit 3357191134
621 changed files with 410674 additions and 3861 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DamageNumbersPro.Demo
{
public class DNP_CubeSpawner : MonoBehaviour
{
public float delay = 0.2f;
public GameObject cube;
void Start()
{
InvokeRepeating("SpawnCube", 0, delay);
}
void SpawnCube()
{
GameObject newCube = Instantiate<GameObject>(cube);
newCube.SetActive(true);
newCube.transform.SetParent(transform, true);
newCube.transform.localScale = Vector3.one;
}
}
}