Implement hand menu features

This commit is contained in:
2024-09-07 20:42:45 +02:00
parent f690fb53c8
commit 3357191134
621 changed files with 410674 additions and 3861 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

View File

@@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: a0db763ba950667428f64cfbbf90c309
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9afe2442d84513c45941126598c2b685
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,48 @@
/*
* Hello dear user.
*
* This is a script made to teach you how to use the asset.
*
* Use DamageNumberGUI for spawning any popups in screen-space or in a GUI canvas.
* Use DamageNumberMesh for spawning any popups in world-space.
*
* If you need more help you can check out the documentation.
* Or message me via discord or email.
*
* Good Luck.
* - Ekincan
*/
using UnityEngine;
using DamageNumbersPro; //Include DamageNumbersPro Namespace <----- [REQUIRED]
namespace DamageNumbersPro.Demo
{
public class DNP_ExampleGUI : MonoBehaviour
{
public DamageNumber popupPrefab; //Reference DamageNumber Prefab <----- [REQUIRED]
public RectTransform rectTarget;
public Vector2 anchoredPosition;
void Update()
{
if (DNP_InputHandler.GetRightClick())
{
SpawnPopup(Mathf.Round(Random.Range(1, 10)));
}
}
public void SpawnPopup(float number)
{
DamageNumber newPopup = popupPrefab.SpawnGUI(rectTarget, anchoredPosition, number); //Spawn DamageNumber <----- [REQUIRED]
//You can do any change you want on the DamageNumber returned by the Spawn(...) function.
if(Random.value < 0.5f)
{
newPopup.number *= 2;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 719691ed578219d4eac64d96189a6971
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,67 @@
/*
* Hello dear user.
*
* This is a script made to teach you how to use the asset.
*
* Use DamageNumberGUI for spawning any popups in screen-space or in a GUI canvas.
* Use DamageNumberMesh for spawning any popups in world-space.
*
* If you need more help you can check out the documentation.
* Or message me via discord or email.
*
* Good Luck.
* - Ekincan
*/
using UnityEngine;
using DamageNumbersPro; //Include DamageNumbersPro Namespace <----- [REQUIRED]
namespace DamageNumbersPro.Demo
{
public class DNP_ExampleMesh : MonoBehaviour
{
public DamageNumber popupPrefab; //Reference DamageNumber Prefab <----- [REQUIRED]
public Transform target;
void Update()
{
if(DNP_InputHandler.GetLeftClick())
{
SpawnPopup(Mathf.Round(Random.Range(1, 10)));
}
}
public void SpawnPopup(float number)
{
DamageNumber newPopup = popupPrefab.Spawn(target.position, number); //Spawn DamageNumber At Target <----- [REQUIRED]
//You can do any change you want on the DamageNumber returned by the Spawn(...) function.
//The following code is [OPTIONAL] just to show you some examples.
//Let's make the popup follow the target.
newPopup.SetFollowedTarget(target);
//Let's check if the number is greater than 5.
if (number > 5)
{
//Let's increase the popup's scale.
newPopup.SetScale(1.5f);
//Let's change the color of the popup.
newPopup.SetColor(new Color(1, 0.2f, 0.2f));
}
else
{
//The following lines reset the changes above.
//This would only be neccesary for pooled popups.
newPopup.SetScale(1);
newPopup.SetColor(new Color(1, 0.7f, 0.5f));
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 00c9eb4a8faae194ba981aa0fba4821d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,752 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1259023133563206873
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1820504000739353500}
- component: {fileID: 1106664364040897239}
- component: {fileID: 1259023133563206874}
m_Layer: 0
m_Name: Demo_GUI_Popup
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1820504000739353500
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023133563206873}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6625734041318853842}
- {fileID: 97142318953273334}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1106664364040897239
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023133563206873}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 970bc0384e845f941a90f0d12b80b0c0, type: 3}
m_Name:
m_EditorClassIdentifier:
permanent: 0
lifetime: 2
unscaledTime: 0
enable3DGame: 0
faceCameraView: 1
lookAtCamera: 0
renderThroughWalls: 0
consistentScreenSize: 0
distanceScalingSettings:
baseDistance: 15
closeDistance: 5
farDistance: 50
closeScale: 2
farScale: 0.5
cameraOverride: {fileID: 0}
enableNumber: 1
number: 1
numberSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
digitSettings:
decimals: 0
decimalChar: .
hideZeros: 0
dotSeparation: 0
dotDistance: 3
dotChar: .
suffixShorten: 0
suffixes:
- K
- M
- B
suffixDigits: 030000000300000003000000
maxDigits: 4
enableLeftText: 0
leftText:
leftTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableRightText: 0
rightText:
rightTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableTopText: 0
topText:
topTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableBottomText: 0
bottomText:
bottomTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableColorByNumber: 0
colorByNumberSettings:
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 0.8, b: 0.5, a: 1}
key1: {r: 1, g: 0, b: 0, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
fromNumber: 10
toNumber: 100
durationFadeIn: 0.3
enableOffsetFadeIn: 1
offsetFadeIn: {x: 0, y: 0.5}
enableScaleFadeIn: 1
scaleFadeIn: {x: 0.5, y: 2}
enableCrossScaleFadeIn: 1
crossScaleFadeIn: {x: 1, y: 1.5}
enableShakeFadeIn: 1
shakeOffsetFadeIn: {x: 0, y: 2.5}
shakeFrequencyFadeIn: 4
durationFadeOut: 0.2
enableOffsetFadeOut: 1
offsetFadeOut: {x: 0.5, y: 0}
enableScaleFadeOut: 0
scaleFadeOut: {x: 2, y: 2}
enableCrossScaleFadeOut: 0
crossScaleFadeOut: {x: 1, y: 1.5}
enableShakeFadeOut: 0
shakeOffsetFadeOut: {x: 0, y: 1.5}
shakeFrequencyFadeOut: 4
enableLerp: 1
lerpSettings:
speed: 5
minX: 0.57
maxX: 0.57
minY: 0.55
maxY: 0.55
randomFlip: 0
enableVelocity: 0
velocitySettings:
minX: -1
maxX: 1
minY: 4
maxY: 5
randomFlip: 0
dragX: 0.1
dragY: 1
gravity: 3
enableShaking: 0
shakeSettings:
offset: {x: 0.005, y: 0.005}
frequency: 50
enableFollowing: 1
followedTarget: {fileID: 0}
followSettings:
speed: 10
drag: 0
enableStartRotation: 0
minRotation: -4
maxRotation: 4
rotationRandomFlip: 0
enableRotateOverTime: 0
minRotationSpeed: -15
maxRotationSpeed: 15
rotationSpeedRandomFlip: 0
rotateOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.4
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.8
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
enableScaleByNumber: 0
scaleByNumberSettings:
fromNumber: 0
toNumber: 1000
fromScale: 1
toScale: 2
enableScaleOverTime: 0
scaleOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.7
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spamGroup: GUI Popup
enableCombination: 1
combinationSettings:
method: 0
maxDistance: 10
spawnDelay: 0.25
absorbDuration: 0.15
scaleCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.7
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
alphaCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
moveToAbsorber: 1
teleportToAbsorber: 0
absorberScaleFactor: 1.5
absorberScaleFade: 15
instantGain: 0
bonusLifetime: 1
enableDestruction: 0
destructionSettings:
maxDistance: 2
spawnDelay: 0.2
duration: 0.3
scaleCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
alphaCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
enableCollision: 0
collisionSettings:
radius: 0.5
pushFactor: 1
desiredDirection: {x: 0, y: 0, z: 0}
enablePush: 0
pushSettings:
radius: 4
pushOffset: 0.8
updateDelay: 0.0125
enablePooling: 0
poolSize: 50
disableOnSceneLoad: 1
editorLastFont: Blood-Thick
position: {x: 0, y: 0, z: 0}
--- !u!210 &1259023133563206874
SortingGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023133563206873}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1000
--- !u!1 &3796279556096261870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6625734041318853842}
- component: {fileID: 5270419303725013802}
- component: {fileID: 1037551440575586827}
m_Layer: 0
m_Name: TMPA
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6625734041318853842
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3796279556096261870}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1820504000739353500}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 4, y: 2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5270419303725013802
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3796279556096261870}
m_CullTransparentMesh: 1
--- !u!114 &1037551440575586827
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3796279556096261870}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 1
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: d157804495fc75446b892bb8ddaf2a3d, type: 2}
m_sharedMaterial: {fileID: 6351561881551016941, guid: d157804495fc75446b892bb8ddaf2a3d,
type: 2}
m_fontSharedMaterials:
- {fileID: 6351561881551016941, guid: d157804495fc75446b892bb8ddaf2a3d, type: 2}
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 30
m_fontSizeBase: 30
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &5778039336393884749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 97142318953273334}
- component: {fileID: 584656051770720118}
- component: {fileID: 1184640588721710089}
m_Layer: 0
m_Name: TMPB
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &97142318953273334
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5778039336393884749}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1820504000739353500}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 4, y: 2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &584656051770720118
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5778039336393884749}
m_CullTransparentMesh: 1
--- !u!114 &1184640588721710089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5778039336393884749}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 1
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: d157804495fc75446b892bb8ddaf2a3d, type: 2}
m_sharedMaterial: {fileID: 6351561881551016941, guid: d157804495fc75446b892bb8ddaf2a3d,
type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 30
m_fontSizeBase: 30
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d618cfa66a80ea1489ff522ae875e128
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,810 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1259023133563206873
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259023133563206876}
- component: {fileID: 1259023133563206875}
- component: {fileID: 1259023133563206874}
m_Layer: 0
m_Name: Demo_Popup
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259023133563206876
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023133563206873}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1259023134845127203}
- {fileID: 1259023135008425661}
- {fileID: 1259023134489953938}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1259023133563206875
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023133563206873}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 38ab3cdc3b49a6e428853efe80194005, type: 3}
m_Name:
m_EditorClassIdentifier:
permanent: 0
lifetime: 2
unscaledTime: 0
enable3DGame: 0
faceCameraView: 1
lookAtCamera: 0
renderThroughWalls: 0
consistentScreenSize: 0
distanceScalingSettings:
baseDistance: 15
closeDistance: 5
farDistance: 50
closeScale: 2
farScale: 0.5
cameraOverride: {fileID: 0}
enableNumber: 1
number: 1
numberSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
digitSettings:
decimals: 0
decimalChar: .
hideZeros: 0
dotSeparation: 0
dotDistance: 3
dotChar: .
suffixShorten: 0
suffixes:
- K
- M
- B
suffixDigits: 030000000300000003000000
maxDigits: 4
enableLeftText: 0
leftText:
leftTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableRightText: 0
rightText:
rightTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableTopText: 0
topText:
topTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableBottomText: 0
bottomText:
bottomTextSettings:
bold: 0
italic: 0
underline: 0
strike: 0
alpha: 1
customColor: 0
color: {r: 1, g: 1, b: 0, a: 1}
mark: 0
markColor: {r: 0, g: 0, b: 0, a: 0.5}
horizontal: 0
vertical: 0
characterSpacing: 0
size: 0
enableColorByNumber: 0
colorByNumberSettings:
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 0.8, b: 0.5, a: 1}
key1: {r: 1, g: 0, b: 0, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
fromNumber: 10
toNumber: 100
durationFadeIn: 0.2
enableOffsetFadeIn: 1
offsetFadeIn: {x: 0.5, y: 0}
enableScaleFadeIn: 1
scaleFadeIn: {x: 2, y: 2}
enableCrossScaleFadeIn: 0
crossScaleFadeIn: {x: 1, y: 1.5}
enableShakeFadeIn: 0
shakeOffsetFadeIn: {x: 0, y: 1.5}
shakeFrequencyFadeIn: 4
durationFadeOut: 0.2
enableOffsetFadeOut: 1
offsetFadeOut: {x: 0.5, y: 0}
enableScaleFadeOut: 0
scaleFadeOut: {x: 2, y: 2}
enableCrossScaleFadeOut: 0
crossScaleFadeOut: {x: 1, y: 1.5}
enableShakeFadeOut: 0
shakeOffsetFadeOut: {x: 0, y: 1.5}
shakeFrequencyFadeOut: 4
enableLerp: 1
lerpSettings:
speed: 5
minX: -0.4
maxX: 0.4
minY: 0.5
maxY: 1
randomFlip: 0
enableVelocity: 0
velocitySettings:
minX: -1
maxX: 1
minY: 4
maxY: 5
randomFlip: 0
dragX: 0.1
dragY: 1
gravity: 3
enableShaking: 0
shakeSettings:
offset: {x: 0.005, y: 0.005}
frequency: 50
enableFollowing: 1
followedTarget: {fileID: 0}
followSettings:
speed: 10
drag: 0
enableStartRotation: 0
minRotation: -4
maxRotation: 4
rotationRandomFlip: 0
enableRotateOverTime: 0
minRotationSpeed: -15
maxRotationSpeed: 15
rotationSpeedRandomFlip: 0
rotateOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.4
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.8
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
enableScaleByNumber: 0
scaleByNumberSettings:
fromNumber: 0
toNumber: 1000
fromScale: 1
toScale: 2
enableScaleOverTime: 0
scaleOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.7
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spamGroup: 290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044290442904429044
enableCombination: 0
combinationSettings:
method: 0
maxDistance: 10
spawnDelay: 0.2
absorbDuration: 0.4
scaleCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.7
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
alphaCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
moveToAbsorber: 1
teleportToAbsorber: 0
absorberScaleFactor: 1.5
absorberScaleFade: 15
instantGain: 0
bonusLifetime: 1
enableDestruction: 0
destructionSettings:
maxDistance: 2
spawnDelay: 0.2
duration: 0.3
scaleCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
alphaCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
enableCollision: 0
collisionSettings:
radius: 0.5
pushFactor: 1
desiredDirection: {x: 0, y: 0, z: 0}
enablePush: 1
pushSettings:
radius: 4
pushOffset: 0.6
updateDelay: 0.0125
enablePooling: 0
poolSize: 50
disableOnSceneLoad: 1
editorLastFont: Basic-Outline
position: {x: 0, y: 0, z: 0}
--- !u!210 &1259023133563206874
SortingGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023133563206873}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1000
--- !u!1 &1259023134489953937
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259023134489953938}
- component: {fileID: 1259023134489953940}
- component: {fileID: 1259023134489953939}
m_Layer: 0
m_Name: MeshB
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259023134489953938
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023134489953937}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1259023133563206876}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1259023134489953940
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023134489953937}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 8623078618439313755, guid: 21a5fd57c8c888d44ab11a871c740c02, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1259023134489953939
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023134489953937}
m_Mesh: {fileID: 0}
--- !u!1 &1259023134845127202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259023134845127203}
- component: {fileID: 1259023134845127205}
- component: {fileID: 1259023134845127204}
m_Layer: 0
m_Name: TMP
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &1259023134845127203
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023134845127202}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1259023133563206876}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 4, y: 2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &1259023134845127205
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023134845127202}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 8623078618439313755, guid: 21a5fd57c8c888d44ab11a871c740c02, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &1259023134845127204
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023134845127202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 1
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 21a5fd57c8c888d44ab11a871c740c02, type: 2}
m_sharedMaterial: {fileID: 8623078618439313755, guid: 21a5fd57c8c888d44ab11a871c740c02,
type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 5
m_fontSizeBase: 5
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 1259023134845127205}
m_maskType: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
--- !u!1 &1259023135008425660
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259023135008425661}
- component: {fileID: 1259023135008425663}
- component: {fileID: 1259023135008425662}
m_Layer: 0
m_Name: MeshA
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259023135008425661
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023135008425660}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1259023133563206876}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1259023135008425663
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023135008425660}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 8623078618439313755, guid: 21a5fd57c8c888d44ab11a871c740c02, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1259023135008425662
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259023135008425660}
m_Mesh: {fileID: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7b8c01b1d7077754fbbd8454e3cbab63
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: