Implement enemy spawning and following waypoints

This commit is contained in:
2024-08-12 14:21:11 +02:00
parent 5104b336ca
commit 3f715b2bbc
44 changed files with 1894 additions and 52 deletions

View File

@@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnComponent : MonoBehaviour
{
public void Spawn(SpawnInformation info)
{
var gameObject = Instantiate(info.prefab, transform);
gameObject.transform.position = info.position;
gameObject.name = info.prefab.name;
info.onSpawned.Invoke(gameObject);
}
}