This commit is contained in:
2025-06-26 21:27:54 +02:00
parent f8822831aa
commit 702b766981
8 changed files with 40 additions and 36 deletions

View File

@@ -2,23 +2,23 @@ using UnityEditor;
using UnityEngine;
[ExecuteInEditMode]
public class LockToGrid : MonoBehaviour
{
public int tileSize = 1;
public Vector3 tileOffset = Vector3.zero;
//[ExecuteInEditMode]
//public class LockToGrid : MonoBehaviour
//{
// public int tileSize = 1;
// public Vector3 tileOffset = Vector3.zero;
void Update()
{
if(!EditorApplication.isPlaying)
{
Vector3 currentPosition = transform.position;
// void Update()
// {
// if(!EditorApplication.isPlaying)
// {
// Vector3 currentPosition = transform.position;
float snappedX = Mathf.Round(currentPosition.x / tileSize) * tileSize + tileOffset.x;
float snappedZ = Mathf.Round(currentPosition.z / tileSize) * tileSize + tileOffset.z;
// float snappedX = Mathf.Round(currentPosition.x / tileSize) * tileSize + tileOffset.x;
// float snappedZ = Mathf.Round(currentPosition.z / tileSize) * tileSize + tileOffset.z;
var snappedPosition = new Vector3(snappedX, currentPosition.y, snappedZ);
transform.position = snappedPosition;
}
}
}
// var snappedPosition = new Vector3(snappedX, currentPosition.y, snappedZ);
// transform.position = snappedPosition;
// }
// }
//}