Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrArmOverExtendMode.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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namespace UltimateXR.Animation.IK
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{
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/// <summary>
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/// Enumerates the different solutions that can be used when an avatar with visible arms moves a hand farther than the
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/// actual length of the arm.
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/// </summary>
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public enum UxrArmOverExtendMode
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{
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/// <summary>
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/// Hand reach will be limited to what the actual arm length permits.
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/// </summary>
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LimitHandReach,
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/// <summary>
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/// Stretch the forearm.
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/// </summary>
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ExtendForearm,
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/// <summary>
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/// Stretch the upper arm.
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/// </summary>
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ExtendUpperArm,
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/// <summary>
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/// Stretch both the upper arm and forearm.
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/// </summary>
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ExtendArm
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}
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}
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