Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrLoopMode.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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namespace UltimateXR.Animation.Interpolation
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{
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/// <summary>
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/// Supported interpolation loop modes.
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/// </summary>
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public enum UxrLoopMode
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{
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/// <summary>
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/// No looping.
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/// </summary>
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None,
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/// <summary>
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/// Will start from the beginning again when reaching the end.
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/// </summary>
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Loop,
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/// <summary>
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/// Will go back and forth from beginning to end.
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/// </summary>
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PingPong
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}
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}
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