Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="HideInNormalInspectorAttribute.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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using UnityEngine;
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namespace UltimateXR.Attributes
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{
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/// <summary>
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/// Attribute to hide inspector fields in normal mode while still been shown in debug mode.
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/// From https://answers.unity.com/questions/157775/hide-from-inspector-interface-but-not-from-the-deb.html
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/// </summary>
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public class HideInNormalInspectorAttribute : PropertyAttribute
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{
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}
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}
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