Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrEventVarAction.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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using UnityEngine;
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namespace UltimateXR.Avatar.Controllers
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{
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/// <summary>
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/// Enumerates possible actions over an <see cref="Animator" /> component. Used by
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/// <see cref="UxrStandardAvatarController" />.
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/// </summary>
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public enum UxrEventVarAction
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{
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DoNothing,
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ToggleBool,
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SetBool,
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SetInt,
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SetFloat,
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Trigger
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}
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}
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