Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrAvatarUpdateEventArgs.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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using UltimateXR.Core;
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namespace UltimateXR.Avatar
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{
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/// <summary>
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/// Contains information about an avatar update event.
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/// </summary>
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public class UxrAvatarUpdateEventArgs : UxrAvatarEventArgs
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{
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#region Public Types & Data
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/// <summary>
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/// Gets the update stage the update event belongs to.
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/// </summary>
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public UxrUpdateStage UpdateStage { get; }
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#endregion
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#region Constructors & Finalizer
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="avatar">Avatar the event describes</param>
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/// <param name="updateStage">Update stage the event belongs to</param>
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public UxrAvatarUpdateEventArgs(UxrAvatar avatar, UxrUpdateStage updateStage) : base(avatar)
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{
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UpdateStage = updateStage;
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}
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#endregion
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}
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}
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