Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrMagicLeap2Input.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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using System.Collections.Generic;
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using UltimateXR.Core;
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namespace UltimateXR.Devices.Integrations.MagicLeap
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{
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/// <summary>
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/// Magic Leap 2 controller input using Magic Leap SDK.
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/// </summary>
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public class UxrMagicLeap2Input : UxrUnityXRControllerInput
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{
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#region Public Overrides UxrControllerInput
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/// <summary>
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/// Gets the SDK dependency: Magic Leap 2.
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/// </summary>
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public override string SDKDependency => UxrConstants.SdkMagicLeap;
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/// <inheritdoc />
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public override UxrControllerSetupType SetupType => UxrControllerSetupType.Dual;
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/// <inheritdoc />
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public override bool IsHandednessSupported => true;
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/// <inheritdoc />
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public override bool MainJoystickIsTouchpad => true;
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/// <inheritdoc />
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public override bool HasControllerElements(UxrHandSide handSide, UxrControllerElements controllerElements)
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{
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uint validElements = (uint)(UxrControllerElements.Joystick |
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UxrControllerElements.Trigger |
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UxrControllerElements.Grip |
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UxrControllerElements.Bumper |
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UxrControllerElements.Menu |
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UxrControllerElements.DPad);
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return (validElements & (uint)controllerElements) == (uint)controllerElements;
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}
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#endregion
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#region Public Overrides UxrUnityXRControllerInput
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/// <inheritdoc />
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public override IEnumerable<string> ControllerNames
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{
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get { yield return "MagicLeap Controller"; }
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}
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#endregion
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#region Event Trigger Methods
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/// <inheritdoc />
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protected override void OnDeviceConnected(UxrDeviceConnectEventArgs e)
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{
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base.OnDeviceConnected(e);
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#if ULTIMATEXR_USE_MAGICLEAP_SDK
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if (e.IsConnected)
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{
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_mlInputs = new MagicLeapInputs();
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_mlInputs.Enable();
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}
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else
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{
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if (_mlInputs != null)
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{
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_mlInputs.Dispose();
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_mlInputs = null;
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}
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}
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#endif
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}
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#endregion
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#region Protected Overrides UxrUnityXRControllerInput
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/// <inheritdoc />
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protected override void UpdateInput()
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{
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base.UpdateInput();
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// Propagate touchpad touch to press, since only touch is signaled by the API
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SetButtonFlags(ButtonFlags.PressFlagsLeft, UxrInputButtons.Joystick, GetButtonsTouch(UxrHandSide.Left, UxrInputButtons.Joystick));
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SetButtonFlags(ButtonFlags.PressFlagsRight, UxrInputButtons.Joystick, GetButtonsTouch(UxrHandSide.Right, UxrInputButtons.Joystick));
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}
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/// <inheritdoc />
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protected override bool HasButtonContactOther(UxrHandSide handSide, UxrInputButtons button, ButtonContact buttonContact)
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{
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#if ULTIMATEXR_USE_MAGICLEAP_SDK
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if (button == UxrInputButtons.Bumper)
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{
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return _mlInputs.Controller.Bumper.IsPressed();
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}
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// To allow quick integration with UltimateXR manipulation, and since the ML2 doesn't have a grip button, we map
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// the bumper to the grip too.
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if (button == UxrInputButtons.Grip)
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{
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return _mlInputs.Controller.Bumper.IsPressed();
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}
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#endif
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return false;
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}
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#endregion
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#region Private Types & Data
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#if ULTIMATEXR_USE_MAGICLEAP_SDK
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private MagicLeapInputs _mlInputs;
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#endif
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#endregion
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}
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}
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