Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrOculusTouchRiftInput.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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using System.Collections.Generic;
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using UltimateXR.Core;
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namespace UltimateXR.Devices.Integrations.Oculus
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{
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/// <summary>
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/// Oculus Touch controller input using Oculus SDK.
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/// </summary>
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public class UxrOculusTouchRiftInput : UxrUnityXRControllerInput
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{
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#region Public Overrides UxrControllerInput
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/// <summary>
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/// Gets the SDK dependency: Oculus SDK.
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/// </summary>
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public override string SDKDependency => UxrConstants.SdkOculus;
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/// <inheritdoc />
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public override UxrControllerSetupType SetupType => UxrControllerSetupType.Dual;
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/// <inheritdoc />
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public override bool IsHandednessSupported => true;
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/// <inheritdoc />
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public override bool MainJoystickIsTouchpad => false;
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/// <inheritdoc />
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public override bool HasControllerElements(UxrHandSide handSide, UxrControllerElements controllerElements)
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{
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uint validElements = (uint)(UxrControllerElements.Joystick |
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UxrControllerElements.Grip |
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UxrControllerElements.Trigger |
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UxrControllerElements.ThumbCapSense |
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UxrControllerElements.Button1 |
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UxrControllerElements.Button2 |
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UxrControllerElements.Menu |
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UxrControllerElements.DPad);
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if (handSide == UxrHandSide.Right)
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{
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// Remove menu button from right controller, which is reserved.
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validElements = validElements & ~(uint)UxrControllerElements.Menu;
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}
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return (validElements & (uint)controllerElements) == (uint)controllerElements;
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}
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#endregion
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#region Public Overrides UxrUnityXRControllerInput
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/// <inheritdoc />
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public override IEnumerable<string> ControllerNames
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{
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get
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{
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if (UxrTrackingDevice.HeadsetDeviceName == "Oculus Rift CV1")
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{
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yield return "Oculus Touch Controller - Left";
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yield return "Oculus Touch Controller - Right";
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}
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}
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}
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#endregion
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}
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}
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