Implement player network spawning and position synchronization
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f29b6a6a1cc1ff044a711de9b8658f91
|
||||
guid: 924fc86774a1e664aae9d29e3726d59a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
|
||||
Reference in New Issue
Block a user