Implement player network spawning and position synchronization

This commit is contained in:
2024-08-25 17:43:19 +02:00
parent 6e037b4d06
commit b05cab8288
30 changed files with 689 additions and 26 deletions

View File

@@ -8,6 +8,7 @@
"com.unity.inputsystem": "1.7.0",
"com.unity.netcode.gameobjects": "1.10.0",
"com.unity.render-pipelines.universal": "14.0.11",
"com.unity.services.relay": "1.1.1",
"com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.7.6",