Implement player network spawning and position synchronization
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@@ -198,7 +198,7 @@
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},
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"com.unity.nuget.newtonsoft-json": {
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"version": "3.2.1",
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"depth": 2,
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"depth": 1,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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@@ -241,6 +241,60 @@
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.services.authentication": {
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"version": "2.7.4",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.services.core": "1.12.5",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.ugui": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.services.core": {
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"version": "1.12.5",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.modules.androidjni": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.services.qos": {
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"version": "1.3.2",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.services.core": "1.12.5",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.nuget.newtonsoft-json": "3.0.2",
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"com.unity.services.authentication": "2.7.4",
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"com.unity.collections": "1.2.4"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.services.relay": {
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"version": "1.1.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.services.core": "1.12.5",
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"com.unity.services.authentication": "2.7.4",
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"com.unity.services.qos": "1.3.2",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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"com.unity.modules.unitywebrequestaudio": "1.0.0",
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"com.unity.modules.unitywebrequesttexture": "1.0.0",
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"com.unity.modules.unitywebrequestwww": "1.0.0",
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"com.unity.nuget.newtonsoft-json": "3.0.2",
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"com.unity.transport": "1.3.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.shadergraph": {
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"version": "14.0.11",
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"depth": 1,
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