Move third party assets to ThirdParty folder

This commit is contained in:
2024-08-08 11:26:28 +02:00
parent 386f303057
commit bd91af6f98
10340 changed files with 100 additions and 175 deletions

View File

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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrScriptableObjectProcessor.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
using UnityEngine;
namespace UltimateXR.Editor
{
/// <summary>
/// <see cref="ScriptableObject" /> processor delegate used by
/// <see cref="UxrEditorUtils.ProcessAllScriptableObjects{T}" />.
/// The processor is responsible for modifying/processing all the assets that the method will send.
/// </summary>
/// <typeparam name="T">Type of scriptable object to process</typeparam>
public delegate bool UxrScriptableObjectProcessor<T>(T scriptableObject) where T : ScriptableObject;
}