Move third party assets to ThirdParty folder
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33
Assets/ThirdParty/UltimateXR/Runtime/Scripts/Animation/UxrAnimationMode.cs
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33
Assets/ThirdParty/UltimateXR/Runtime/Scripts/Animation/UxrAnimationMode.cs
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrAnimationMode.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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namespace UltimateXR.Animation
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{
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/// <summary>
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/// The supported animation modes used in different animation components.
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/// </summary>
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public enum UxrAnimationMode
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{
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/// <summary>
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/// No animation.
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/// </summary>
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None,
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/// <summary>
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/// Animate using a constant increase/decrease speed.
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/// </summary>
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Speed,
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/// <summary>
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/// Animate using interpolation with different easing types. Can optionally be looped.
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/// </summary>
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Interpolate,
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/// <summary>
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/// Animate using noise input.
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/// </summary>
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Noise
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}
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}
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