Move third party assets to ThirdParty folder

This commit is contained in:
2024-08-08 11:26:28 +02:00
parent 386f303057
commit bd91af6f98
10340 changed files with 100 additions and 175 deletions

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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrShotCycle.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Mechanics.Weapons
{
/// <summary>
/// Enumerates the supported firearm shot cycles.
/// </summary>
public enum UxrShotCycle
{
/// <summary>
/// Weapon requires a manual reload to fire the next round.
/// </summary>
ManualReload,
/// <summary>
/// Weapon fires a single round each time the trigger is pressed. The next round requires to release the trigger and
/// press it again.
/// </summary>
SemiAutomatic,
/// <summary>
/// Weapon keeps firing one round after another while the trigger is being pressed.
/// </summary>
FullyAutomatic
}
}