Implement multiplayer scene loading
This commit is contained in:
@@ -44,4 +44,13 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 324a182340742c54cbdb3967f1916e29, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
playerController: {fileID: 0}
|
||||
LobbyScene: {fileID: 102900000, guid: eaec6d3575cfd2d42a5f87b082c898c8, type: 3}
|
||||
EntranceScene: {fileID: 102900000, guid: 07047a8cc3efe2043ad21378467317ee, type: 3}
|
||||
ForgeScene: {fileID: 102900000, guid: 0850bb9b948948349b83e3612aa421af, type: 3}
|
||||
lobbySceneName: Lobby
|
||||
entranceSceneName: Entrance
|
||||
forgeSceneName: Forge
|
||||
gameManager: {fileID: 0}
|
||||
fadeDuration: 2
|
||||
loadedScene:
|
||||
m_Handle: 0
|
||||
|
||||
Reference in New Issue
Block a user