Implement multiplayer scene loading

This commit is contained in:
2024-08-30 20:27:27 +02:00
parent c4ee93c296
commit c9ee891dc6
3 changed files with 174 additions and 22 deletions

View File

@@ -44,4 +44,13 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 324a182340742c54cbdb3967f1916e29, type: 3}
m_Name:
m_EditorClassIdentifier:
playerController: {fileID: 0}
LobbyScene: {fileID: 102900000, guid: eaec6d3575cfd2d42a5f87b082c898c8, type: 3}
EntranceScene: {fileID: 102900000, guid: 07047a8cc3efe2043ad21378467317ee, type: 3}
ForgeScene: {fileID: 102900000, guid: 0850bb9b948948349b83e3612aa421af, type: 3}
lobbySceneName: Lobby
entranceSceneName: Entrance
forgeSceneName: Forge
gameManager: {fileID: 0}
fadeDuration: 2
loadedScene:
m_Handle: 0