Set all models to have generated lightmap UVs, fix lighting in Forge level

This commit is contained in:
2024-08-08 13:29:50 +02:00
parent bd91af6f98
commit e8658374d6
1609 changed files with 86369 additions and 19953 deletions

View File

@@ -77,7 +77,7 @@ ModelImporter:
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
@@ -87,7 +87,7 @@ ModelImporter:
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
meshOptimizationFlags: 1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001