Reimplement solo and mp rig switching
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@@ -44,7 +44,16 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d357a0b6e2db94a4aadef95ef4fff758, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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soloRig: {fileID: 0}
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multiplayerRig: {fileID: 0}
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rigPrefab: {fileID: 75161255762383020, guid: 1ef3259331ddc1f4d94b628323ec45f3, type: 3}
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player: {fileID: 0}
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networkManager: {fileID: 0}
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autoConnectOrHost: 0
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OnConnected:
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m_PersistentCalls:
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m_Calls: []
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OnDisconnected:
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m_PersistentCalls:
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m_Calls: []
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OnClientsChanged:
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m_PersistentCalls:
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m_Calls: []
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