Replace UltimateXR with HurricaneVR

This commit is contained in:
2024-08-08 17:01:07 +02:00
parent e8658374d6
commit fb21dbbb73
5932 changed files with 358362 additions and 2174150 deletions

View File

@@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e581938f8c0341839ae0a0294479b8d3, type: 3}
m_Name: HVR_DefaultHandSettings
m_EditorClassIdentifier:
XMaster: 1
XDrive:
Spring: 3000
Damper: 300
MaxForce: 300
SlerpDrive:
Spring: 500
Damper: 50
MaxForce: 80
ApplyMode: 0
EnableCollision: 0
EnablePreprocessing: 1
BreakForce: Infinity
BreakTorque: Infinity
MassScale: 1
ConnectedMassScale: 1
ProjectionMode: 0
ProjectionDistance: 0.1
ProjectionAngle: 180
CriticalDampPosition: 0
DampConnectedBody: 0
RotationDriveMode: 1
YDrive:
Spring: 0
Damper: 0
MaxForce: 0
ZDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularXDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularYZDrive:
Spring: 0
Damper: 0
MaxForce: 0
LinearLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
LinearLimitSpring:
Spring: 0
Damper: 0
XMotion: 2
YMotion: 2
ZMotion: 2
AngularXMotion: 2
AngularYMotion: 2
AngularZMotion: 2
LowAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
HighAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularXLimitSpring:
Spring: 0
Damper: 0
AngularYLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularZLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularYZLimitSpring:
Spring: 0
Damper: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 10b31f17bbe7be94c900be1670865136
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 595f9e32dd154ba28dcd9b9fb86e85eb, type: 3}
m_Name: HVR_DefaultHandStrength
m_EditorClassIdentifier:
Mode: 0
Spring: 3000
Damper: 300
MaxForce: 300
TorqueSpring: 500
TorqueDamper: 50
MaxTorque: 75

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1482e8b1adffac04e8efc4fbd58275a6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e581938f8c0341839ae0a0294479b8d3, type: 3}
m_Name: HVR_LargeWeapon_TwoHanded
m_EditorClassIdentifier:
XMaster: 1
XDrive:
Spring: 3000
Damper: 300
MaxForce: 300
SlerpDrive:
Spring: 200
Damper: 10
MaxForce: 50
ApplyMode: 0
EnableCollision: 0
EnablePreprocessing: 0
BreakForce: Infinity
BreakTorque: Infinity
MassScale: 1
ConnectedMassScale: 1
ProjectionMode: 0
ProjectionDistance: 0.1
ProjectionAngle: 180
CriticalDampPosition: 0
DampConnectedBody: 0
RotationDriveMode: 1
YDrive:
Spring: 0
Damper: 0
MaxForce: 0
ZDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularXDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularYZDrive:
Spring: 0
Damper: 0
MaxForce: 0
LinearLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
LinearLimitSpring:
Spring: 0
Damper: 0
XMotion: 2
YMotion: 2
ZMotion: 2
AngularXMotion: 2
AngularYMotion: 2
AngularZMotion: 2
LowAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
HighAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularXLimitSpring:
Spring: 0
Damper: 0
AngularYLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularZLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularYZLimitSpring:
Spring: 0
Damper: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0d7faa96cde3eee46a312d34cd930567
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 595f9e32dd154ba28dcd9b9fb86e85eb, type: 3}
m_Name: HVR_LargeWeapon_TwoHanded_Strength
m_EditorClassIdentifier:
Mode: 0
Spring: 3000
Damper: 300
MaxForce: 300
TorqueSpring: 200
TorqueDamper: 10
MaxTorque: 50

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b12c3f7f37233934f96dd9eaf0878672
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e581938f8c0341839ae0a0294479b8d3, type: 3}
m_Name: HVR_Pistol_Stabilizer_TwoHanded
m_EditorClassIdentifier:
XMaster: 1
XDrive:
Spring: 0
Damper: 0
MaxForce: 0
SlerpDrive:
Spring: 0
Damper: 0
MaxForce: 0
EnableCollision: 0
EnablePreprocessing: 1
BreakForce: Infinity
BreakTorque: Infinity
MassScale: 1
ConnectedMassScale: 1
CriticalDampPosition: 0
DampConnectedBody: 0
RotationDriveMode: 1
YDrive:
Spring: 0
Damper: 0
MaxForce: 0
ZDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularXDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularYZDrive:
Spring: 0
Damper: 0
MaxForce: 0
LinearLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
LinearLimitSpring:
Spring: 0
Damper: 0
XMotion: 2
YMotion: 2
ZMotion: 2
AngularXMotion: 2
AngularYMotion: 2
AngularZMotion: 2
LowAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
HighAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularXLimitSpring:
Spring: 0
Damper: 0
AngularYLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularZLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularYZLimitSpring:
Spring: 0
Damper: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c66cd5d0772a22b4cb9ebe1e0c86a68a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 595f9e32dd154ba28dcd9b9fb86e85eb, type: 3}
m_Name: HVR_Pistol_Stabilizer_TwoHanded_Strength
m_EditorClassIdentifier:
Mode: 0
Spring: 0
Damper: 0
MaxForce: 0
TorqueSpring: 0
TorqueDamper: 0
MaxTorque: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d743713d642f47b47b16425271dc9e35
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e581938f8c0341839ae0a0294479b8d3, type: 3}
m_Name: HVR_ShotgunPump_TwoHanded
m_EditorClassIdentifier:
XMaster: 1
XDrive:
Spring: 1000
Damper: 100
MaxForce: 100
SlerpDrive:
Spring: 0
Damper: 0
MaxForce: 0
ApplyMode: 0
EnableCollision: 0
EnablePreprocessing: 1
BreakForce: Infinity
BreakTorque: Infinity
MassScale: 1
ConnectedMassScale: 1
ProjectionMode: 0
ProjectionDistance: 0.1
ProjectionAngle: 180
CriticalDampPosition: 0
DampConnectedBody: 0
RotationDriveMode: 1
YDrive:
Spring: 0
Damper: 0
MaxForce: 0
ZDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularXDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularYZDrive:
Spring: 0
Damper: 0
MaxForce: 0
LinearLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
LinearLimitSpring:
Spring: 0
Damper: 0
XMotion: 2
YMotion: 2
ZMotion: 2
AngularXMotion: 2
AngularYMotion: 2
AngularZMotion: 2
LowAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
HighAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularXLimitSpring:
Spring: 0
Damper: 0
AngularYLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularZLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularYZLimitSpring:
Spring: 0
Damper: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f4fc40462bb4bb041b5964be99f85368
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 595f9e32dd154ba28dcd9b9fb86e85eb, type: 3}
m_Name: HVR_ShotgunPump_TwoHanded_Strength
m_EditorClassIdentifier:
Mode: 0
Spring: 1000
Damper: 100
MaxForce: 100
TorqueSpring: 0
TorqueDamper: 0
MaxTorque: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e0cd6b1a451e3854ba6e54d82005a0e2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e581938f8c0341839ae0a0294479b8d3, type: 3}
m_Name: HVR_Shotgun_TwoHanded
m_EditorClassIdentifier:
XMaster: 1
XDrive:
Spring: 3000
Damper: 300
MaxForce: 300
SlerpDrive:
Spring: 100
Damper: 10
MaxForce: 25
ApplyMode: 2
EnableCollision: 0
EnablePreprocessing: 0
BreakForce: Infinity
BreakTorque: Infinity
MassScale: 1
ConnectedMassScale: 1
ProjectionMode: 0
ProjectionDistance: 0.1
ProjectionAngle: 180
CriticalDampPosition: 0
DampConnectedBody: 0
RotationDriveMode: 1
YDrive:
Spring: 0
Damper: 0
MaxForce: 0
ZDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularXDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularYZDrive:
Spring: 0
Damper: 0
MaxForce: 0
LinearLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
LinearLimitSpring:
Spring: 0
Damper: 0
XMotion: 2
YMotion: 2
ZMotion: 2
AngularXMotion: 2
AngularYMotion: 2
AngularZMotion: 2
LowAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
HighAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularXLimitSpring:
Spring: 0
Damper: 0
AngularYLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularZLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularYZLimitSpring:
Spring: 0
Damper: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 561dfd33fe0af7e408e6ac5f5e30a3f1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 595f9e32dd154ba28dcd9b9fb86e85eb, type: 3}
m_Name: HVR_Shotgun_TwoHanded_Strength
m_EditorClassIdentifier:
Mode: 2
Spring: 3000
Damper: 300
MaxForce: 300
TorqueSpring: 100
TorqueDamper: 10
MaxTorque: 25

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 263b353c0100fed4cb7bd21bc56f0620
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e581938f8c0341839ae0a0294479b8d3, type: 3}
m_Name: HVR_Stabilizer_TwoHanded
m_EditorClassIdentifier:
XMaster: 1
XDrive:
Spring: 3000
Damper: 300
MaxForce: 750
SlerpDrive:
Spring: 0
Damper: 0
MaxForce: 0
ApplyMode: 2
EnableCollision: 0
EnablePreprocessing: 1
BreakForce: Infinity
BreakTorque: Infinity
MassScale: 1
ConnectedMassScale: 1
ProjectionMode: 0
ProjectionDistance: 0.1
ProjectionAngle: 180
CriticalDampPosition: 0
DampConnectedBody: 0
RotationDriveMode: 1
YDrive:
Spring: 0
Damper: 0
MaxForce: 0
ZDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularXDrive:
Spring: 0
Damper: 0
MaxForce: 0
AngularYZDrive:
Spring: 0
Damper: 0
MaxForce: 0
LinearLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
LinearLimitSpring:
Spring: 0
Damper: 0
XMotion: 2
YMotion: 2
ZMotion: 2
AngularXMotion: 2
AngularYMotion: 2
AngularZMotion: 2
LowAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
HighAngularXLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularXLimitSpring:
Spring: 0
Damper: 0
AngularYLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularZLimit:
Limit: 0
Bounciness: 0
ContactDistance: 0
AngularYZLimitSpring:
Spring: 0
Damper: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 984d36eac3c1854408dbc8f5493acd6d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 595f9e32dd154ba28dcd9b9fb86e85eb, type: 3}
m_Name: HVR_Stabilizer_TwoHanded_Strength
m_EditorClassIdentifier:
Mode: 2
Spring: 3000
Damper: 300
MaxForce: 750
TorqueSpring: 0
TorqueDamper: 0
MaxTorque: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bfff0207f648e9b4d9f1868798fb5efe
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: