Replace UltimateXR with HurricaneVR

This commit is contained in:
2024-08-08 17:01:07 +02:00
parent e8658374d6
commit fb21dbbb73
5932 changed files with 358362 additions and 2174150 deletions

View File

@@ -0,0 +1,24 @@
using UnityEngine;
namespace HurricaneVR.Framework.Weapons.Guns
{
public class HVRGunPart : MonoBehaviour
{
[Header("Gun Part Positions (Base Class)")]
public Vector3 ForwardPosition;
public Vector3 BackwardPosition;
public virtual void Animate(float percent, CycleDirection direction)
{
if (float.IsNaN(percent))
return;
transform.localPosition = Vector3.Lerp(ForwardPosition, BackwardPosition, percent);
}
}
public enum CycleDirection
{
Backward,
Forward
}
}