Replace UltimateXR with HurricaneVR
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30
Assets/HurricaneVR/TechDemo/Scripts/DemoSocketables.cs
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30
Assets/HurricaneVR/TechDemo/Scripts/DemoSocketables.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using HurricaneVR.Framework.Core.Sockets;
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using UnityEngine;
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namespace HurricaneVR.TechDemo.Scripts
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{
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public class DemoSocketables : HVREnumFlagsSocketable<DemoSocketableItems>
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{
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}
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[Flags]
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public enum DemoSocketableItems
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{
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None = 0,
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Pistol = 1 << 0,
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PistolMagazine = 1 << 1,
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SMG = 1 << 2,
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SMGMagazine = 1 << 3,
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PowerCell = 1 << 4,
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SmallObject = 1 << 5,
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LargeObject = 1 << 6,
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DoorKey = 1 << 7,
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ShotgunShell = 1 << 8,
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Valve = 1 << 9,
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Key = 1 << 10,
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All = ~0
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}
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}
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