|
|
1a9e2a3ee8
|
Implement player spawning in predefined location in lobby and levels
|
2024-08-20 19:38:32 +02:00 |
|
|
|
3f64f82464
|
Add lobby and scene managers, implement scene switching with fade in/out
|
2024-08-20 18:47:34 +02:00 |
|
|
|
2544902072
|
Create lobby scene
|
2024-08-20 14:34:12 +02:00 |
|
|
|
618a284473
|
Add music clips, Add zenject and convert some initialization scripts to use it
|
2024-08-19 21:57:24 +02:00 |
|
|
|
3d60b7f806
|
Oraganize entrance scene and delete unwanted objects
|
2024-08-16 20:31:52 +02:00 |
|
|
|
3f1d1197b6
|
Create Entrance level
|
2024-08-13 20:38:56 +02:00 |
|
|
|
5c6c425d9a
|
Implement enemies getting to a finish, enemy dying
|
2024-08-13 16:46:46 +02:00 |
|
|
|
3f715b2bbc
|
Implement enemy spawning and following waypoints
|
2024-08-12 14:21:11 +02:00 |
|
|
|
6e0802163e
|
Add damage system and processing system to enemy
|
2024-08-10 17:46:57 +02:00 |
|
|
|
bca459f89a
|
Add ragdoll and stabbable components to enemy
|
2024-08-09 12:37:58 +02:00 |
|
|
|
bb74823e9a
|
Add ragdoll to skeleton ai
|
2024-08-08 22:05:12 +02:00 |
|
|
|
173b5a074f
|
Add bow and targets to Forge level
|
2024-08-08 17:37:17 +02:00 |
|
|
|
fb21dbbb73
|
Replace UltimateXR with HurricaneVR
|
2024-08-08 17:01:07 +02:00 |
|
|
|
e8658374d6
|
Set all models to have generated lightmap UVs, fix lighting in Forge level
|
2024-08-08 13:29:50 +02:00 |
|
|
|
bd91af6f98
|
Move third party assets to ThirdParty folder
|
2024-08-08 11:26:28 +02:00 |
|
|
|
386f303057
|
Add animations for skeletons
|
2024-08-08 10:27:54 +02:00 |
|
|
|
b55ea579d5
|
Change lightning to baked in Forge map
|
2024-08-07 21:15:51 +02:00 |
|
|
|
864033bf10
|
Initial commit
|
2024-08-06 17:59:31 +02:00 |
|