// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Animation.Materials { /// /// What should be done when a animation finished. This is only supported /// with . /// public enum UxrFlipbookFinishedAction { /// /// Nothing happens when the animation finished. /// DoNothing, /// /// After showing the last frame, the renderer is disabled. /// DisableRenderer, /// /// After showing the last frame, the GameObject the component is attached to is disabled. /// DisableGameObject, /// /// After showing the last frame, the GameObject the component is attached to is destroyed. /// DestroyGameObject } }