// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using System.Collections.Generic;
using UltimateXR.Core;
namespace UltimateXR.Devices.Integrations.MagicLeap
{
///
/// Magic Leap 2 controller input using Magic Leap SDK.
///
public class UxrMagicLeap2Input : UxrUnityXRControllerInput
{
#region Public Overrides UxrControllerInput
///
/// Gets the SDK dependency: Magic Leap 2.
///
public override string SDKDependency => UxrConstants.SdkMagicLeap;
///
public override UxrControllerSetupType SetupType => UxrControllerSetupType.Dual;
///
public override bool IsHandednessSupported => true;
///
public override bool MainJoystickIsTouchpad => true;
///
public override bool HasControllerElements(UxrHandSide handSide, UxrControllerElements controllerElements)
{
uint validElements = (uint)(UxrControllerElements.Joystick |
UxrControllerElements.Trigger |
UxrControllerElements.Grip |
UxrControllerElements.Bumper |
UxrControllerElements.Menu |
UxrControllerElements.DPad);
return (validElements & (uint)controllerElements) == (uint)controllerElements;
}
#endregion
#region Public Overrides UxrUnityXRControllerInput
///
public override IEnumerable ControllerNames
{
get { yield return "MagicLeap Controller"; }
}
#endregion
#region Event Trigger Methods
///
protected override void OnDeviceConnected(UxrDeviceConnectEventArgs e)
{
base.OnDeviceConnected(e);
#if ULTIMATEXR_USE_MAGICLEAP_SDK
if (e.IsConnected)
{
_mlInputs = new MagicLeapInputs();
_mlInputs.Enable();
}
else
{
if (_mlInputs != null)
{
_mlInputs.Dispose();
_mlInputs = null;
}
}
#endif
}
#endregion
#region Protected Overrides UxrUnityXRControllerInput
///
protected override void UpdateInput()
{
base.UpdateInput();
// Propagate touchpad touch to press, since only touch is signaled by the API
SetButtonFlags(ButtonFlags.PressFlagsLeft, UxrInputButtons.Joystick, GetButtonsTouch(UxrHandSide.Left, UxrInputButtons.Joystick));
SetButtonFlags(ButtonFlags.PressFlagsRight, UxrInputButtons.Joystick, GetButtonsTouch(UxrHandSide.Right, UxrInputButtons.Joystick));
}
///
protected override bool HasButtonContactOther(UxrHandSide handSide, UxrInputButtons button, ButtonContact buttonContact)
{
#if ULTIMATEXR_USE_MAGICLEAP_SDK
if (button == UxrInputButtons.Bumper)
{
return _mlInputs.Controller.Bumper.IsPressed();
}
// To allow quick integration with UltimateXR manipulation, and since the ML2 doesn't have a grip button, we map
// the bumper to the grip too.
if (button == UxrInputButtons.Grip)
{
return _mlInputs.Controller.Bumper.IsPressed();
}
#endif
return false;
}
#endregion
#region Private Types & Data
#if ULTIMATEXR_USE_MAGICLEAP_SDK
private MagicLeapInputs _mlInputs;
#endif
#endregion
}
}