// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- using UnityEngine; namespace UltimateXR.Extensions.Unity.Render { /// /// extensions. /// public static class ShaderExt { #region Public Types & Data public const string ShaderBase = "UltimateXR/"; public static Shader UnlitAdditiveColor => Shader.Find($"{ShaderBase}Basic Unlit/Unlit Additive Color"); public static Shader UnlitTransparentColor => Shader.Find($"{ShaderBase}Basic Unlit/Unlit Transparent Color"); public static Shader UnlitTransparentColorNoDepthTest => Shader.Find($"{ShaderBase}Basic Unlit/Unlit Transparent Color (No Depth Test)"); public static Shader UnlitOverlayFade => Shader.Find($"{ShaderBase}Basic Unlit/Overlay Fade"); #endregion } }