using System; namespace Zenject { [NoReflectionBaking] public class SignalDeclarationBindInfo { public SignalDeclarationBindInfo(Type signalType) { SignalType = signalType; } public object Identifier { get; set; } public Type SignalType { get; private set; } public bool RunAsync { get; set; } public int TickPriority { get; set; } public SignalMissingHandlerResponses MissingHandlerResponse { get; set; } } }