// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using UltimateXR.Manipulation.HandPoses;
using UnityEditor;
using UnityEngine;
namespace UltimateXR.Editor.Manipulation.HandPoses
{
///
/// Custom inspector for .
///
[CustomEditor(typeof(UxrHandPoseAsset))]
public class UxrHandPoseAssetEditor : UnityEditor.Editor
{
#region Unity
///
/// Draw the inspector but editing will be disabled because data should be only modified by the hand pose editor.
///
public override void OnInspectorGUI()
{
GUI.enabled = false;
DrawPropertiesExcluding(serializedObject, "m_Script");
GUI.enabled = true;
}
#endregion
}
}