// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- using UltimateXR.Core; using UnityEditor; using UnityEngine; namespace UltimateXR.Editor.Sdks.InputTracking { /// /// SDK Locator for the hand-tracking Ultraleap SDK. /// public sealed class UxrSdkLocatorUltraleap : UxrSdkLocator { #region Public Overrides UxrSdkLocator /// public override SupportType Support => SupportType.InputTracking; /// public override string Name => UxrConstants.SdkUltraleap; /// public override string MinimumUnityVersion => "2021.1"; /// public override string[] AvailableSymbols { get { if (CurrentState == State.Available) { if (CurrentVersion == 0) { return new[] { "ULTIMATEXR_USE_ULTRALEAP_SDK" }; } } return new string[0]; } } /// public override string[] AllSymbols { get { return new[] { "ULTIMATEXR_USE_ULTRALEAP_SDK" }; } } /// public override bool CanBeUpdated => true; /// public override void TryLocate() { #if UNITY_5_6_OR_NEWER if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android || EditorUserBuildSettings.activeBuildTarget == BuildTarget.StandaloneWindows || EditorUserBuildSettings.activeBuildTarget == BuildTarget.StandaloneWindows64) { /* CurrentState = State.NotInstalled; if (IsTypeInAssemblies("Leap.Unity.RigidHand")) { CurrentVersion = 0; CurrentState = State.Available; } CurrentVersion = 0;*/ CurrentState = State.SoonSupported; } else { CurrentState = State.CurrentTargetNotSupported; } #else CurrentState = State.NeedsHigherUnityVersion #endif } /// public override void TryGet() { Application.OpenURL("https://github.com/ultraleap/UnityPlugin/releases/"); } /// public override void TryUpdate() { TryGet(); } #endregion #region Public Methods /// /// Auto-registers the locator each time Unity is launched or the project folder is updated. /// [InitializeOnLoadMethod] public static void RegisterLocator() { UxrSdkManager.RegisterLocator(new UxrSdkLocatorUltraleap()); } #endregion #region Private Methods /// /// Allows to remove dependencies from the project in case the user removed SDK folders manually. /// [MenuItem(UxrConstants.Editor.MenuPathSdksInputTracking + "Remove Symbols for Ultraleap", priority = UxrConstants.Editor.PriorityMenuPathSdksInputTracking)] private static void RemoveSymbols() { UxrSdkManager.RemoveSymbols(new UxrSdkLocatorUltraleap()); } #endregion } }