// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation.Materials
{
///
/// What should be done when a animation finished. This is only supported
/// with .
///
public enum UxrFlipbookFinishedAction
{
///
/// Nothing happens when the animation finished.
///
DoNothing,
///
/// After showing the last frame, the renderer is disabled.
///
DisableRenderer,
///
/// After showing the last frame, the GameObject the component is attached to is disabled.
///
DisableGameObject,
///
/// After showing the last frame, the GameObject the component is attached to is destroyed.
///
DestroyGameObject
}
}