// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- using System; using UnityEngine; namespace UltimateXR.Avatar.Controllers { public partial class UxrStandardAvatarController { #region Private Types & Data /// /// Flags that control which actions to perform when processing events. /// [Flags] private enum EventProcessing { /// /// Do nothing. /// None = 0, /// /// Update the internal state. /// InternalVars = 1, /// /// Execute the actions that change variables. /// ExecuteActions = 2, /// /// Everything. /// All = ~None } #endregion } }