// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using System;
using UnityEngine;
namespace UltimateXR.Avatar.Controllers
{
public partial class UxrStandardAvatarController
{
#region Private Types & Data
///
/// Flags that control which actions to perform when processing events.
///
[Flags]
private enum EventProcessing
{
///
/// Do nothing.
///
None = 0,
///
/// Update the internal state.
///
InternalVars = 1,
///
/// Execute the actions that change variables.
///
ExecuteActions = 2,
///
/// Everything.
///
All = ~None
}
#endregion
}
}