// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Core
{
public partial class UxrConstants
{
#region Public Types & Data
public static class InputControllers
{
#region Public Types & Data
///
/// Controls the duration of each individual haptic sample sent, and thus the iteration of each loop.
///
public const float HapticSampleDurationSeconds = 0.1f;
#endregion
}
#endregion
}
}