// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Core { public partial class UxrConstants { #region Public Types & Data public static class InputControllers { #region Public Types & Data /// /// Controls the duration of each individual haptic sample sent, and thus the iteration of each loop. /// public const float HapticSampleDurationSeconds = 0.1f; #endregion } #endregion } }