// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using System.Threading;
using System.Threading.Tasks;
using UltimateXR.Extensions.Unity.IO;
using UnityEngine.SceneManagement;
namespace UltimateXR.Extensions.Unity
{
///
/// extensions.
///
public sealed class SceneManagerExt : SceneManager
{
#region Public Methods
///
/// Creates an awaitable task that asynchronously loads a new scene.
///
/// Scene to load
/// Mode in which the scene will be loaded
/// Optional cancellation token, to cancel the task
/// Awaitable task
public static Task Load(string sceneName, LoadSceneMode mode, CancellationToken ct = default)
{
return LoadSceneAsync(sceneName, mode).Wait(ct);
}
///
/// Creates an awaitable task that asynchronously unloads a scene.
///
/// Scene to unload
/// Optional cancellation token, to cancel the task
/// Awaitable task
public static Task Unload(string sceneName, CancellationToken ct = default)
{
return UnloadSceneAsync(sceneName).Wait(ct);
}
#endregion
}
}