// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using UltimateXR.Core.Components;
namespace UltimateXR.Locomotion
{
///
/// Tells teleporting components to ignore destinations that hang from the tree where the component is added.
///
public class UxrIgnoreTeleportDestination : UxrComponent
{
}
}