// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Manipulation { /// /// Enumerates the different ways a with rotation constraints can be /// rotated while being manipulated. /// public enum UxrRotationProvider { /// /// Grabbed object will rotate as the hand rotates. /// HandOrientation, /// /// Grabbed object rotate based on the hand position around the object's pivot. Useful for levers, steering wheels... /// HandPositionAroundPivot, } }