// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Manipulation
{
///
/// Enumerates the different ways a with rotation constraints can be
/// rotated while being manipulated.
///
public enum UxrRotationProvider
{
///
/// Grabbed object will rotate as the hand rotates.
///
HandOrientation,
///
/// Grabbed object rotate based on the hand position around the object's pivot. Useful for levers, steering wheels...
///
HandPositionAroundPivot,
}
}