// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using UnityEngine;
namespace UltimateXR.Manipulation
{
///
/// Enumerates which transforms can be used to align a to a
///
public enum UxrSnapReference
{
///
/// The own is used.
///
UseSelfTransform,
///
/// Another is used.
///
UseOtherTransform
}
}