// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Manipulation { /// /// Enumerates the ways a can snap to a . /// public enum UxrSnapToHandMode { /// /// Don't snap. The is simply linked to the and from then /// on it will move along with it. /// DontSnap, /// /// Keep the current orientation and snap the position. /// PositionOnly, /// /// Keep the current position and snap the rotation. /// RotationOnly, /// /// Snap the position and rotation to the . /// PositionAndRotation } }