// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Manipulation
{
///
/// Enumerates the ways a can snap to a .
///
public enum UxrSnapToHandMode
{
///
/// Don't snap. The is simply linked to the and from then
/// on it will move along with it.
///
DontSnap,
///
/// Keep the current orientation and snap the position.
///
PositionOnly,
///
/// Keep the current position and snap the rotation.
///
RotationOnly,
///
/// Snap the position and rotation to the .
///
PositionAndRotation
}
}