// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation.Interpolation
{
///
/// Supported interpolation loop modes.
///
public enum UxrLoopMode
{
///
/// No looping.
///
None,
///
/// Will start from the beginning again when reaching the end.
///
Loop,
///
/// Will go back and forth from beginning to end.
///
PingPong
}
}