// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Animation.Interpolation { /// /// Supported interpolation loop modes. /// public enum UxrLoopMode { /// /// No looping. /// None, /// /// Will start from the beginning again when reaching the end. /// Loop, /// /// Will go back and forth from beginning to end. /// PingPong } }