// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation.Transforms
{
///
/// Enumerates the different modes for a "look at" operation.
///
public enum UxrLookAtMode
{
///
/// Look at the target.
///
Target,
///
/// Align to a specific target's direction.
///
MatchTargetDirection,
///
/// Use a direction in world-space coordinates.
///
MatchWorldDirection
}
}