// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Animation.Transforms { /// /// Enumerates the different modes for a "look at" operation. /// public enum UxrLookAtMode { /// /// Look at the target. /// Target, /// /// Align to a specific target's direction. /// MatchTargetDirection, /// /// Use a direction in world-space coordinates. /// MatchWorldDirection } }