// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Animation.Transforms { /// /// The space in which we can translate an object. World will translate an object along the global X/Y/Z axes, Local /// will translate it along the object's local X/Y/Z axes and Parent will translate it along its parent's local X/Y/Z /// axes. /// In case there is no parent, Parent mode will be the same as using World mode. /// public enum UxrTransformTranslationSpace { Local, World, Parent } }