// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation.Transforms
{
///
/// The space in which we can translate an object. World will translate an object along the global X/Y/Z axes, Local
/// will translate it along the object's local X/Y/Z axes and Parent will translate it along its parent's local X/Y/Z
/// axes.
/// In case there is no parent, Parent mode will be the same as using World mode.
///
public enum UxrTransformTranslationSpace
{
Local,
World,
Parent
}
}