// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using UnityEngine;
namespace UltimateXR.Extensions.Unity.Render
{
///
/// extensions.
///
public static class ShaderExt
{
#region Public Types & Data
public const string ShaderBase = "UltimateXR/";
public static Shader UnlitAdditiveColor => Shader.Find($"{ShaderBase}Basic Unlit/Unlit Additive Color");
public static Shader UnlitTransparentColor => Shader.Find($"{ShaderBase}Basic Unlit/Unlit Transparent Color");
public static Shader UnlitTransparentColorNoDepthTest => Shader.Find($"{ShaderBase}Basic Unlit/Unlit Transparent Color (No Depth Test)");
public static Shader UnlitOverlayFade => Shader.Find($"{ShaderBase}Basic Unlit/Overlay Fade");
#endregion
}
}