// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using System;
using UltimateXR.Avatar;
namespace UltimateXR.Locomotion
{
///
/// Event parameters when an used a .
///
public class UxrTeleportSpawnUsedEventArgs : EventArgs
{
#region Public Types & Data
///
/// Gets the avatar that used the .
///
public UxrAvatar Avatar { get; }
///
/// Gets the move event information.
///
public UxrAvatarMoveEventArgs AvatarMoveEventArgs { get; }
#endregion
#region Constructors & Finalizer
///
/// Constructor.
///
/// Avatar that used the spawn collider
/// Move parameters
public UxrTeleportSpawnUsedEventArgs(UxrAvatar avatar, UxrAvatarMoveEventArgs moveEventArgs)
{
Avatar = avatar;
AvatarMoveEventArgs = moveEventArgs;
}
#endregion
}
}