// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- using System; using UltimateXR.Avatar; namespace UltimateXR.Locomotion { /// /// Event parameters when an used a . /// public class UxrTeleportSpawnUsedEventArgs : EventArgs { #region Public Types & Data /// /// Gets the avatar that used the . /// public UxrAvatar Avatar { get; } /// /// Gets the move event information. /// public UxrAvatarMoveEventArgs AvatarMoveEventArgs { get; } #endregion #region Constructors & Finalizer /// /// Constructor. /// /// Avatar that used the spawn collider /// Move parameters public UxrTeleportSpawnUsedEventArgs(UxrAvatar avatar, UxrAvatarMoveEventArgs moveEventArgs) { Avatar = avatar; AvatarMoveEventArgs = moveEventArgs; } #endregion } }