// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- namespace UltimateXR.Manipulation { /// /// What controller input we need to grab and release. /// public enum UxrGrabMode { /// /// Object is grabbed while the grab button is pressed. /// GrabWhilePressed, /// /// One click on the grab button to grab, and another click to release it. /// GrabToggle, /// /// Object will keep being grabbed. It can be released manually through . /// GrabAndKeepAlways } }