// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- using UltimateXR.Core.Components; namespace UltimateXR.UI.UnityInputModule { /// /// Component that, added to a with a Unity component, will ignore it /// when the is set to automatically add components that /// enable user interaction with UltimateXR. See . /// public class UxrIgnoreCanvas : UxrComponent { } }