// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
using UltimateXR.Core.Components;
namespace UltimateXR.UI.UnityInputModule
{
///
/// Component that, added to a with a Unity component, will ignore it
/// when the is set to automatically add components that
/// enable user interaction with UltimateXR. See .
///
public class UxrIgnoreCanvas : UxrComponent
{
}
}