// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) VRMADA, All rights reserved. // // -------------------------------------------------------------------------------------------------------------------- using System; using UnityEngine; namespace UltimateXR.Haptics.Helpers { /// /// EventArgs for events generated by a component. /// public class UxrHapticImpactEventArgs : EventArgs { #region Public Types & Data /// /// Gets the raycast hit information. /// public RaycastHit HitInfo { get; } /// /// Gets the normalized hit force (0 = min, 1 = max). /// public float ForceT { get; } /// /// Gets the tip velocity. /// public Vector3 Velocity { get; } /// /// Gets the angle between hit transform world forward and hit transform world velocity. /// public float AngleForwardVelocity { get; } /// /// Gets the angle between hit transform world forward and -normal. /// public float AnglePenetration { get; } #endregion #region Constructors & Finalizer /// /// Constructor. /// /// Hit information /// Hit force /// Hit velocity /// Angle between hit transform world forward and hit transform world velocity /// Angle between hit transform world and -normal public UxrHapticImpactEventArgs(RaycastHit hitInfo, float forceT, Vector3 velocity, float angleForwardVelocity, float anglePenetration) { HitInfo = hitInfo; ForceT = forceT; Velocity = velocity; AngleForwardVelocity = angleForwardVelocity; AnglePenetration = anglePenetration; } #endregion } }