// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) VRMADA, All rights reserved.
//
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Manipulation
{
///
/// What controller input we need to grab and release.
///
public enum UxrGrabMode
{
///
/// Object is grabbed while the grab button is pressed.
///
GrabWhilePressed,
///
/// One click on the grab button to grab, and another click to release it.
///
GrabToggle,
///
/// Object will keep being grabbed. It can be released manually through .
///
GrabAndKeepAlways
}
}