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dungeons/Assets/HurricaneVR/Framework/Resources/HVR_ControllerOffsets.asset

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Oculus:
Position: {x: 0, y: 0, z: 0}
Rotation: {x: 0, y: 0, z: 0}
WMR:
Position: {x: 0, y: 0, z: 0}
Rotation: {x: 40, y: 0, z: 0}
Pico:
Position: {x: 0.01, y: 0.01, z: 0.01}
Rotation: {x: 10, y: 0, z: 0}
OculusSteamVR:
Position: {x: -0.001, y: -0.005, z: -0.05}
Rotation: {x: 40, y: 0, z: 0}
WMRSteamVR:
Position: {x: -0.0175, y: 0.01, z: -0.0725}
Rotation: {x: 40, y: 0, z: 0}
ReverbG2SteamVR:
Position: {x: -0.0175, y: 0.01, z: -0.0725}
Rotation: {x: 40, y: 0, z: 0}
CosmosSteamVR:
Position: {x: -0.0001, y: -0.0005, z: -0.05}
Rotation: {x: 40, y: 0, z: 0}
ViveSteamVR:
Position: {x: -0.001, y: -0.005, z: -0.05}
Rotation: {x: 40, y: 0, z: 0}
KnucklesSteamVR:
Position: {x: -0.01, y: -0.02, z: -0.075}
Rotation: {x: 60, y: 0, z: 0}
OculusOpenXR:
Position: {x: 0, y: 0, z: -0.06}
Rotation: {x: 0, y: 0, z: 0}
WMROpenXR:
Position: {x: 0, y: -0.02, z: -0.05}
Rotation: {x: 20, y: 0, z: 0}
ReverbG2OpenXR:
Position: {x: 0, y: 0, z: 0}
Rotation: {x: 0, y: 0, z: 0}
ViveOpenXR:
Position: {x: 0, y: -0.02, z: -0.05}
Rotation: {x: 45, y: 0, z: 0}
CosmosOpenXR:
Position: {x: 0, y: 0, z: 0}
Rotation: {x: 0, y: 0, z: 0}
KnucklesOpenXR:
Position: {x: -0.01, y: -0.02, z: -0.05}
Rotation: {x: 10, y: 0, z: 0}