Files

29 lines
569 B
C#

using UnityEngine;
#pragma warning disable 649
namespace Zenject.SpaceFighter
{
public class ControlsDisplay : MonoBehaviour
{
[SerializeField]
float _leftPadding;
[SerializeField]
float _topPadding;
[SerializeField]
float _width;
[SerializeField]
float _height;
public void OnGUI()
{
var bounds = new Rect(_leftPadding, _topPadding, _width, _height);
GUI.Label(bounds, "CONTROLS: WASD to move, Mouse to aim, Left Mouse to fire");
}
}
}